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IA's Unidentical Twins (Revisited)
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http://www.nextd.org/pdf_download/NextD_TWINS_V1-1.pdf
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This is the story of Information Architecture's 'transformation' as written by GK VanPatter, co-founder of the NextDesign Leadership Institute. The article covers how the Information Architecture movement split into Information Architecture, Experience Design, Information Environments, Information Findability and other movements. The PDF includes blog comments and replies that were also circulating around this topic in the blogosphere.
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Check out Conocimientonline
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http://www.conocimientonline.com/
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David Rodriguez's Blog, where I write post in English and Spanish about usability and accesibility news
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Ambient Findability and The Future of Search
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http://video.google.com/videoplay?docid=-8085529791307393357&q=type%3Agoogle+engEDU&total=333&start=50&num=10&so=1&type=search&plindex=9
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Peter Morville is widely recognized as one of the founding fathers of information architecture.
In this Google Tech Talk, Peter explores the future present in mobile devices, search algorithms, ontologies, folksonomies, findable objects, digital librarianship, and the long tail of the sociosemantic web. Peter challenges us to think differently about the power of search - and findability - to redefine our sources of authority and inspiration in an increasingly digitized and networked information environment.
From Google Video (originally found on www.uxnet.org).
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Zen and the Art of IA
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http://www.boxesandarrows.com/view/zen-and-the-art-of
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Clifton reviews another new book on Information Architecture in Boxes and Arrows.
"New Web 2.0 interaction design can offer a lot of new suggestions for easier interactions, good use of white space and other glaring design solutions to the typically very busy space of information architecture. But, if you practice IA well, including some new Web 2.0 techniques, you can begin to create mental space as well as white space. Designing the Obvious: A Common Sense Approach to Web Application Design , a new New Riders book by Robert Hoekman, Jr., is a great place to find out how much mental space can be offered by your systems."
You can also download a sample chapter of the book from Robert Hoekman's website.
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Blasting the Myth of the Fold
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http://www.boxesandarrows.com/view/blasting-the-myth-of
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In this article from Boxes and Arrows, Milissa Tarquini (Director, User Interface Design and Information Architecture at AOL) discusses the myth about the importance of being above the fold or in the scroll-line. The conclusion... "The biggest lesson to be learned here is that if you use visual cues (such as cut-off images and text) and compelling content, users will scroll to see all of it. The next great frontier in web page design has to be bottom of the page"
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8. |
Memoir of the CBAP™ Exam
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http://www.pmappraise.com/public/library/html/200703HorizonsArticle2.asp
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In this article from ESI Horizons newsletter, Chip Schwartz discusses his experiences with sitting for the first Certified Business Analyst Professional (CBAP) exam in November 2006. Chip Schwartz is founder and principal of Coresoft, LLC., a senior instructor with ESI International and the President of the DC Metropolitan chapter of the International Institute of Business Analysis.
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11. |
Stop Designing Products
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http://audio.sxsw.com/podcast/interactive/panel/2007/SXSW07.INT.20070310.StopDesigningProducts.mp3
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This is a 20 minute podcast from the 2007 South By Southwest (SXSW) Conference by Peter Merholz, who is co-founder of Adaptive Path.
"The world of business and product design is changing. In fact, we have seen a number of trends taking shape that we believe are all pointing to the end of "products.' There is a growing realization that we are no longer designing single, stand-alone, centralized, static things, web sites, or systems. As the internet and digital networks in general become more ubiquitous, more distributed, and more integrated in our lives, we're finding that it's hard to find a "product" that is not also, or even mostly, a service. These service design projects generally involve multiple touchpoints or channels (i.e. the web, mobile devices, and physical spaces, etc.), a focus on long-term relationships, and the need for consistent experience across throughout. In fact, consumers expect more variety, more control, more interoperability, more adaptability, and more consistency in experience than ever before. This has serious implications for business, design, and development."
More on Peter is available at this link.
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12. |
Real Wireframes Get Real Results
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http://www.boxesandarrows.com/view/real_wireframes
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Wireframes do not clearly define what they mean to convey, leading to confusion. This is most apparent in wireframe usability tests with users who don’t know anything about the project or process. Fortunately, there are a few simple steps that will make wireframes be understood by anyone. They don’t even have to be much more work. It’s simply a matter of choosing to “get real” from the start (Stephen Turback, September 2006).
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13. |
Deep Context
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http://www.boxesandarrows.com/view/deep-context
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Context is the frame of reference that gives meaning and proper perspective to a communication. Pervasive and inescapable, its importance to information architecture is evident in it being one of the three circles in the oft-referenced “Scope of IA” Venn diagram from the Polar Bear Book. Read more at Boxes and Arrows (Jorge Arango, March 2007).
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14. |
Where Did My Beautiful Internet Go?
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http://www.digital-web.com/articles/where_did_my_beautiful_internet_go/
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Most web designers worth their salt know the phrase web design is a laughably broad term. Designing for the web entails understanding interaction design, information architecture, usability, accessibility, as well as having an excellent feel for visual design. However, for the purpose of this article, I’m going to narrow the focus of web design to the visual side of things. For a moment, forget about usability and information architecture and the like, and take a look at the internet from a purely visual standpoint (Sean Madden, 2007).
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